Save system for Godot 4: slots, backups and settings
A save system for a Godot 4 game usually needs save slots, safe writes and a way to keep old saves working after an update. The Save & Settings Kit adds this with two autoload scripts for Godot 4.4+: multiple slots, crash-safe writes with a .bak backup, versioned migrations and optional encryption. It also stores volume, display and key bindings.
Save & Settings Kit for Godot 4
Drop-in save slots, backups, encryption, migrations and settings for Godot 4.
- Multiple save slots with info for your save screen (date, playtime, your own metadata)
- Keeps Godot types: Vector2, Color, Rect2... and int stays int, float stays float
- Crash-safe writes: temp file, verified read-back, then swap
- Automatic .bak backup, restored if a save gets damaged
- Versioned data with migrations, so old saves survive your updates
$7.99
UI Menu Kit for Godot 4
Need the screens too? The UI Menu Kit includes the Save & Settings Kit plus a save/load slot screen, main menu, pause menu and settings screen.
- Main menu: Play, Continue (shown only when a save exists), Settings, Quit
- Pause menu: Resume, Save/Load, Settings, Quit to menu (Esc toggles it)
- Settings: master / music / effects volume, fullscreen, V-Sync, key rebinding with Reset
- Save slots: level label, local date and time, play time; Save, Load, Delete
- Every screen is a scene with signals; the kit never changes scenes by itself
$9.99